PyMaterialXGenShader.HwResourceBindingContext

class HwResourceBindingContext

Bases: GenUserData

Class representing a context for resource binding for hardware resources.

See:

https://materialx.org/docs/api/class_hw_resource_binding_context.html

Methods

__init__(*args, **kwargs)

emitDirectives(self, arg0, arg1)

emitResourceBindings(self, arg0, arg1, arg2)

Methods

__init__(*args, **kwargs)
emitDirectives(self: HwResourceBindingContext, arg0: GenContext, arg1: ShaderStage) None
emitResourceBindings(self: HwResourceBindingContext, arg0: GenContext, arg1: VariableBlock, arg2: ShaderStage) None