PyMaterialXGenShader.HwSpecularEnvironmentMethod

class HwSpecularEnvironmentMethod

Bases: pybind11_object

Method to use for specular environment lighting

Members:

SPECULAR_ENVIRONMENT_PREFILTER : Use pre-filtered environment maps for specular environment/indirect lighting.

SPECULAR_ENVIRONMENT_FIS : Use Filtered Importance Sampling for specular environment/indirect lighting.

SPECULAR_ENVIRONMENT_NONE : Do not use specular environment maps.

Methods

__init__(self, value)

Properties

SPECULAR_ENVIRONMENT_FIS = <HwSpecularEnvironmentMethod.SPECULAR_ENVIRONMENT_FIS: 1>
SPECULAR_ENVIRONMENT_NONE = <HwSpecularEnvironmentMethod.SPECULAR_ENVIRONMENT_NONE: 0>
SPECULAR_ENVIRONMENT_PREFILTER = <HwSpecularEnvironmentMethod.SPECULAR_ENVIRONMENT_PREFILTER: 2>
name
value

Methods

__init__(self: HwSpecularEnvironmentMethod, value: int) None