PyMaterialXGenShader.HwSpecularEnvironmentMethod¶
- class HwSpecularEnvironmentMethod¶
Bases:
pybind11_objectMethod to use for specular environment lighting
Members:
SPECULAR_ENVIRONMENT_PREFILTER : Use pre-filtered environment maps for specular environment/indirect lighting.
SPECULAR_ENVIRONMENT_FIS : Use Filtered Importance Sampling for specular environment/indirect lighting.
SPECULAR_ENVIRONMENT_NONE : Do not use specular environment maps.
Methods
__init__(self, value)Properties¶
- SPECULAR_ENVIRONMENT_FIS = <HwSpecularEnvironmentMethod.SPECULAR_ENVIRONMENT_FIS: 1>¶
- SPECULAR_ENVIRONMENT_NONE = <HwSpecularEnvironmentMethod.SPECULAR_ENVIRONMENT_NONE: 0>¶
- SPECULAR_ENVIRONMENT_PREFILTER = <HwSpecularEnvironmentMethod.SPECULAR_ENVIRONMENT_PREFILTER: 2>¶
- name¶
- value¶
Methods¶
- __init__(self: HwSpecularEnvironmentMethod, value: int) None¶