PyMaterialXGenShader.ShaderPort¶
- class ShaderPort¶
Bases:
pybind11_objectAn input or output port on a
ShaderNode.Methods
__init__(*args, **kwargs)getColorSpace(self)getFullName(self)getGeomProp(self)getName(self)getPath(self)getSemantic(self)getType(self)getUnit(self)getValue(self)getValueString(self)getVariable(self)isEmitted(self)isUniform(self)setColorSpace(self, arg0)setGeomProp(self, arg0)setName(self, arg0)setPath(self, arg0)setSemantic(self, arg0)setType(self, arg0)setUnit(self, arg0)setValue(self, arg0)setVariable(self, arg0)Methods¶
- __init__(*args, **kwargs)¶
- getColorSpace(self: ShaderPort) str¶
- getFullName(self: ShaderPort) str¶
- getGeomProp(self: ShaderPort) str¶
- getName(self: ShaderPort) str¶
- getPath(self: ShaderPort) str¶
- getSemantic(self: ShaderPort) str¶
- getType(self: ShaderPort) TypeDesc¶
- getUnit(self: ShaderPort) str¶
- getValue(self: ShaderPort) Value¶
- getValueString(self: ShaderPort) str¶
- getVariable(self: ShaderPort) str¶
- isEmitted(self: ShaderPort) bool¶
- isUniform(self: ShaderPort) bool¶
- setColorSpace(self: ShaderPort, arg0: str) None¶
- setGeomProp(self: ShaderPort, arg0: str) None¶
- setName(self: ShaderPort, arg0: str) None¶
- setPath(self: ShaderPort, arg0: str) None¶
- setSemantic(self: ShaderPort, arg0: str) None¶
- setType(self: ShaderPort, arg0: TypeDesc) None¶
- setUnit(self: ShaderPort, arg0: str) None¶
- setValue(self: ShaderPort, arg0: Value) None¶
- setVariable(self: ShaderPort, arg0: str) None¶