PyMaterialXGenShader.UnitSystem¶
- class UnitSystem¶
Bases:
pybind11_objectBase unit system support.
Methods
__init__(*args, **kwargs)create(arg0)getName(self)getUnitConverterRegistry(self)loadLibrary(self, arg0)setUnitConverterRegistry(self, arg0)supportsTransform(self, arg0)Methods¶
- __init__(*args, **kwargs)¶
- static create(arg0: str) UnitSystem¶
- getName(self: UnitSystem) str¶
- getUnitConverterRegistry(self: UnitSystem) UnitConverterRegistry¶
- loadLibrary(self: UnitSystem, arg0: Document) None¶
- setUnitConverterRegistry(self: UnitSystem, arg0: UnitConverterRegistry) None¶
- supportsTransform(self: UnitSystem, arg0: UnitTransform) bool¶