PyMaterialXGenShader.UnitSystem

class UnitSystem

Bases: pybind11_object

Base unit system support.

See:

https://materialx.org/docs/api/class_unit_system.html

Methods

__init__(*args, **kwargs)

create(arg0)

getName(self)

getUnitConverterRegistry(self)

loadLibrary(self, arg0)

setUnitConverterRegistry(self, arg0)

supportsTransform(self, arg0)

Methods

__init__(*args, **kwargs)
static create(arg0: str) UnitSystem
getName(self: UnitSystem) str
getUnitConverterRegistry(self: UnitSystem) UnitConverterRegistry
loadLibrary(self: UnitSystem, arg0: Document) None
setUnitConverterRegistry(self: UnitSystem, arg0: UnitConverterRegistry) None
supportsTransform(self: UnitSystem, arg0: UnitTransform) bool