PyMaterialXRenderMsl.MetalTextureHandler¶
- class MetalTextureHandler¶
Bases:
ImageHandlerA Metal texture handler class.
Methods
__init__(*args, **kwargs)bindImage(self, arg0)create(arg0, arg1)createRenderResources(self, arg0, arg1, arg2)releaseRenderResources(self[, image])unbindImage(self, arg0)Methods¶
- __init__(*args, **kwargs)¶
- bindImage(self: MetalTextureHandler, arg0: Image) bool¶
- static create(arg0: objc_object<MTLDevice>, arg1: ImageLoader) MetalTextureHandler¶
- createRenderResources(self: MetalTextureHandler, arg0: Image, arg1: bool, arg2: bool) bool¶
- releaseRenderResources(self: MetalTextureHandler, image: Image = None) None¶
- unbindImage(self: MetalTextureHandler, arg0: Image) bool¶