PyMaterialXGenGlsl.GlslResourceBindingContext¶
- class GlslResourceBindingContext¶
Bases:
HwResourceBindingContextClass representing a resource binding for GLSL (OpenGL Shading Language) shader resources.
Methods
__init__(self, arg0, arg1)create(arg0, arg1)emitDirectives(self, arg0, arg1)emitResourceBindings(self, arg0, arg1, arg2)Methods¶
- __init__(self: GlslResourceBindingContext, arg0: int, arg1: int) None¶
- static create(arg0: int, arg1: int) GlslResourceBindingContext¶
- emitDirectives(self: GlslResourceBindingContext, arg0: GenContext, arg1: ShaderStage) None¶
- emitResourceBindings(self: GlslResourceBindingContext, arg0: GenContext, arg1: VariableBlock, arg2: ShaderStage) None¶